357 research outputs found

    A preliminary investigation into the determination of the inaudibility of mechanical plant and music noise in the presence of ambient background noise

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    Currently there are regulations and guidelines that governing bodies have adopted when dealing with the emission of noise that make reference to or imply the term of inaudibility when setting criteria to be met for mechanical p lant and music noise after restricted hours. However, to date no such criteria has been established that can predict the inaudibility of these sources when combined with ambient backgrounds. As a result, stakeholders are met with uncertainty and designers are left with an inadequate subjective term when attempting to meet location-sp ecific noise criteria. This paper involves an investigation into the possibilities of conducting a psychoacoustic experiment that will test for the inaudibility of mechanical p lant and music noise in the presence of ambient background noise typical of the home environment situated in urban and suburban locations. This paper attempts to provide the framework for future larger scale investigations and provides the relevant findings and a methodology to assist in reducing the subjective nature of the responses observed. Through these future investigations, objective definable criteria from which to establish the inaudibility of mechanical plant and music noise in the presence of ambient background noise may be establishe

    Track Surface Optimisation - A Data Driven Approach

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    A summary brief on current track curation ideology and procedures as well as the proposal of a new LIDAR-based data driven approach. Prepared for and presented to Greyhound Racing Victoria

    Isometric Finger Pose Recognition with Sparse Channel SpatioTemporal EMG Imaging

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    © 2018 IEEE. High fidelity myoelectric control of prostheses and orthoses isparamount to restoring lost function to amputees and neuro-muscular disease sufferers. In this study we prove that patio-temporal imaging can be used to allow convolutional neural networks to classify sparse channel EMG samples from a consumer-grade device with over 94% accuracy. 10,572 images are generated from 960 samples of simple and complex isometric finger poses recorded from 4 fully intact subjects. Real-time classification of 12 poses is achieved with a 250ms continuous overlapping window

    Nilpotence varieties

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    We consider algebraic varieties canonically associated with any Lie superalgebra, and study them in detail for super-Poincaré algebras of physical interest. They are the locus of nilpotent elements in (the projectivized parity reversal of) the odd part of the algebra. Most of these varieties have appeared in various guises in previous literature, but we study them systematically here, from a new perspective: As the natural moduli spaces parameterizing twists of a super-Poincaré-invariant physical theory. We obtain a classification of all possible twists, as well as a systematic analysis of unbroken symmetry in twisted theories. The natural stratification of the varieties, the identification of strata with twists, and the action of Lorentz and R-symmetry are emphasized. We also include a short and unconventional exposition of the pure spinor superfield formalism, from the perspective of twisting, and demonstrate that it can be applied to construct familiar multiplets in four-dimensional minimally supersymmetric theories. In all dimensions and with any amount of supersymmetry, this technique produces BRST or BV complexes of supersymmetric theories from the Koszul complex of the maximal ideal over the coordinate ring of the nilpotence variety, possibly tensored with any equivariant module over that coordinate ring. In addition, we remark on a natural connection to the Chevalley–Eilenberg complex of the supertranslation algebra, and give two applications related to these ideas: a calculation of Chevalley–Eilenberg cohomology for the (2, 0) algebra in six dimensions, and a degenerate BV complex encoding the type IIB supergravity multiplet

    Using video data in project management research

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    In project management research, on site engagement is acknowledged as being good practice for gaining primary data and understanding the context of the projects being studied. However, it is not possible for researchers to be on site for every project they intend to research because projects can be difficult to access, or may be secret during the execution phase, or simply may have been completed a long time ago. Reading the project documents will provide a substantial amount of information, but there is always more to any project than written data alone, as project practitioners are well aware. Advances in technology since the beginning of the 20 th century enable the filming of project works and perhaps the main benefit of that filming is to document the process for documentary production. Since the camera can capture a wealth of detail and rich complexity that it is impossible or very difficult to capture by other means, and since the eye and ear can acquire a great deal of information that it is practically impossible to write down simultaneously, can the use of such video data be beneficial in project management research? This paper reports the experience of the authors in using video data in such research. More than 250 hours of video data have been examined in researching British aviation projects during the period of the Second World War. The benefits of, and guidance for, using video data are presented, as well as cautions about what may affect the successful use of video dat

    The four-level project success framework: application and assessment

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    Success is one of the ultimate goals of any project endeavour. Thus, clarifying the meaning of success is a vital step in achieving the desired success. In this study, the authors reviewed the project success literature and provided a framework for defining and evaluating project success. The framework consists of four levels that contain the possible criteria for assessing and evaluating success. The authors demonstrate the framework by case application. Further, experts in the field of project management conducted an external evaluation of the framework to assess its merits

    Coast to coast amusement ride data

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    A collection of inertial measurement data from over 50 different rides across 8 US theme parks

    The ball in play demands of international rugby union

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    Objectives: Rugby union is a high intensity intermittent sport, typically analysed via set time periods or rolling average methods. This study reports the demands of international rugby union via global positioning system (GPS) metrics expressed as mean ball in play (BiP), maximum BiP (max BiP), and whole match outputs. Design: Single cohort cross sectional study involving 22 international players, categorised as forwards and backs. Methods: A total of 88 GPS files from eight international test matches were collected during 2016. An Opta sportscode timeline was integrated into the GPS software to split the data into BiP periods. Metres per min (m.min-1), high metabolic load per min (HML), accelerations per min (Acc), high speed running per min (HSR), and collisions per min (Coll) were expressed relative to BiP periods and over the whole match (>60min). Results: Whole match metrics were significantly lower than all BiP metrics (p < 0.001). Mean and max BiP HML, (p < 0.01) and HSR (p < 0.05) were significantly higher for backs versus forwards, whereas Coll were significantly higher for forwards (p < 0.001). In plays lasting 61s or greater, max BiP m.min-1 were higher for backs. Max BiP m.min-1, HML, HSR and Coll were all time dependant (p < 0.05) showing that both movement metrics and collision demands differ as length of play continues. Conclusions: This study uses a novel method of accurately assessing the BiP demands of rugby union. It also reports typical and maximal demands of international rugby union that can be used by practitioners and scientists to target training of worst-case scenario's equivalent to international intensity. Backs covered greater distances at higher speeds and demonstrated higher HML, in general play as well as 'worst case scenarios'; conversely forwards perform a higher number of collisions
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